Quarterbacks and receivers wear a tag
So every pass has a thrower, a receiver and an outcome.
Velocity, spin, distance and outcome on every pass in practice. Live on the sideline.
Programs & leagues



Ball partners



Sportable automatically captures and attributes every throw to the quarterback and intended receiver, giving coaches objective data without manual counting, charting or tagging. This helps develop and prepare better QBs through:

Measured from inside the ball, on every throw.
“Sportable is the GPS for QBs.”
Jack Marucci
Director of Performance Innovation, LSU Athletics


Follow a single throw from the quarterback’s hand to the coach’s screen.
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So every pass has a thrower, a receiver and an outcome.
Same ball, same build, same spec, with thousands already manufactured and tested. A sensor sealed inside a Wilson or Big Game ball reports release velocity, spin rate and hang time on every throw. No filming. No charting.
Anchors on fences, poles or rooftops locate every ball and every tag. One field or two side by side.
Distance, hang time, release velocity, time to throw and spin rate, tied to who threw it and who caught it.
HELIX QB on a laptop, tablet or phone. Every throw on the pitch, by quarterback and by drill, as practice runs.
Each quarterback against the session average. Throw counts for strength and sports medicine. Exports for the film room.
Throw Load, passing zones, receiver routes, rep replay, trends and an arm strength grade against an elite College and Pro reference. Same hardware.
Height (Z-Axis) and 3D orientation for ball and players, GPS-enabled and full roster density.
From passing zones to workload trends, every view is built from the data captured in practice.

Passing zone outputs from practice
Passing stats and KPIs by ball type, route and pocket or in-motion
Arm Strength scores relative to Sportable’s elite and Pro database
Catch Probability and Pass Stability ratings

Automated throw counts, % max velocity and Throw Load by session, drill and velocity bin
Loading trends by day and week, by volume and intensity

Automated route rep counts and loading by session or drill
Comps and leaderboards for route speed and CoD athleticism
CoD efficiency by route type, relative to elite and Pro database
Performance and workload trends

Full set of GPS metrics, live and post session
Loading trends by day and week, by volume and intensity
Every throw moves from the sideline to the report to his record, so the staff sees today’s rep and the whole history behind it.
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Every throw lands in HELIX QB seconds after the catch, by quarterback and by drill.
Each quarterback against the session average, throw counts for strength and sports medicine, exports for the film room.
One history per quarterback: his own baseline for a return to throw, a like-for-like measure for camp prospects, a record that stays with the program.
Run your camp on the same system and compare every prospect with the quarterbacks already in your room, throw for throw.
One set of throws. The answer each of you needs.
Coaching
Every throw live, thrower to receiver, with the outcome, distance, velocity and spin.
Coaching
Completion, velocity and spin by quarterback and drill, set against the session average.
Personnel
Camp prospects measured on the same numbers as your starter, throw for throw.
Performance
Throw counts, hard throws and velocity spread by session and drill. Plan the week on numbers.
Medical
Every throw in a return-to-throw progression, counted against his own baseline. The medical call stays with you.
Data
CSV, JSON, Sportscode XML and raw tracking data from every session, by export or API.
Operations
Wilson and Big Game smart balls, one dock and a tag per tracked player. Anchors stay off the field.
Leadership
One system for coaching, strength, sports medicine and analytics.
What it takes, what it measures and what you get out.

Smart balls from Wilson and Big Game, player tags, field anchors and the HELIX QB reporting tool on laptop, tablet or phone.

Any field, or two side by side. 12 to 16 anchors with flexible placement and mounting options. Set up in minutes.

Up to 11 player tags and 16 balls a session, with full roster capacity from mid-2027. Balls charge on their dock between sessions.

Every session available in the HELIX QB reporting tool, as an export or through the API: events (CSV or JSON), Sportscode XML and raw tracking data.
Release velocity
Ball speed at the moment of release.
Spin rate
Revolutions per minute of the ball in flight.
Distance, hang time, air yards
How far and how long the ball travelled, and how far downfield of the line of scrimmage.
Time to throw
From the snap to the moment the ball leaves his hand.
Release time
From the quarterback receiving the ball to the start of the throw.
Receiver and outcome
Who the pass went to, and whether it was complete, incomplete, a touchdown or an interception.
Max height
The highest point of the throw.
Throw counts and high-velocity throws
Every detected throw per quarterback, by session and by drill.
Staff can star, correct or set aside any throw in HELIX QB, and corrections carry through to the reports and exports.
An in-person demo at one of your practices. We set up before you arrive, your quarterbacks throw as normal, and your staff leaves with the session.
