Every throw, measured from inside the ball

Velocity, spin, distance and outcome on every pass in practice. Live on the sideline.

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Programs & leagues

LSU
UFL
CFL

Ball partners

Wilson
Big Game Football Factory
Nike

Every throw. Every rep. Every quarterback.

Sportable automatically captures and attributes every throw to the quarterback and intended receiver, giving coaches objective data without manual counting, charting or tagging. This helps develop and prepare better QBs through:

Quarterback setting to throw during a practice drill
Real-time rep feedback on how each pass was thrown to support skill development.
Practice benchmarks and KPIs, with game context to track performance and progress.
Throwing volume and intensity metrics to support workload management and return-to-play (RTP).

GPS tracks the player. Sportable tracks the ball, player and the execution

Measured from inside the ball, on every throw.

Release velocity
49.2mph
Thrower to receiver
Spin rate
617rpm
Thrower to receiver
Distance
43.3yd
Thrower to receiver
Time to release
2.40s
Thrower to receiver
Outcome
49.2mph
Thrower to receiver

“Sportable is the GPS for QBs.”

Jack Marucci

Director of Performance Innovation, LSU Athletics

LSU
LSU quarterback number 10 winding up to throw in a night game

From the ball to the sideline

Follow a single throw from the quarterback’s hand to the coach’s screen.

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Quarterbacks and receivers wear a tag

So every pass has a thrower, a receiver and an outcome.

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The sensor is inside the ball

Same ball, same build, same spec, with thousands already manufactured and tested. A sensor sealed inside a Wilson or Big Game ball reports release velocity, spin rate and hang time on every throw. No filming. No charting.

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The system is placed around the field

Anchors on fences, poles or rooftops locate every ball and every tag. One field or two side by side.

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Measured the moment it lands

Distance, hang time, release velocity, time to throw and spin rate, tied to who threw it and who caught it.

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Live on the sideline

HELIX QB on a laptop, tablet or phone. Every throw on the pitch, by quarterback and by drill, as practice runs.

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After practice, the numbers are waiting

Each quarterback against the session average. Throw counts for strength and sports medicine. Exports for the film room.

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Coming soon

Every throw in context

Throw Load, passing zones, receiver routes, rep replay, trends and an arm strength grade against an elite College and Pro reference. Same hardware.

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Coming soon

The throw in 3D

Height (Z-Axis) and 3D orientation for ball and players, GPS-enabled and full roster density.

Deeper insight on your QBs and receivers

From passing zones to workload trends, every view is built from the data captured in practice.

QB Insights: passing pitch view with pass trajectories and throw stats

QB Insights

Passing zone outputs from practice

Passing stats and KPIs by ball type, route and pocket or in-motion

Arm Strength scores relative to Sportable’s elite and Pro database

Catch Probability and Pass Stability ratings

QB Technical Load: throw load, velocity distribution and counts by velocity bin

QB Technical Load

Automated throw counts, % max velocity and Throw Load by session, drill and velocity bin

Loading trends by day and week, by volume and intensity

Monitor view: live field positions with player tags

WR Route Metrics and Insights

Automated route rep counts and loading by session or drill

Comps and leaderboards for route speed and CoD athleticism

CoD efficiency by route type, relative to elite and Pro database

Performance and workload trends

Drills panel: live session time and drill timeline

Physical Load

Full set of GPS metrics, live and post session

Loading trends by day and week, by volume and intensity

The quarterback’s record

Every throw moves from the sideline to the report to his record, so the staff sees today’s rep and the whole history behind it.

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1. Live

On the sideline as it happens

Every throw lands in HELIX QB seconds after the catch, by quarterback and by drill.

2. Report

The full report after practice

Each quarterback against the session average, throw counts for strength and sports medicine, exports for the film room.

3. Record

Every session, kept

One history per quarterback: his own baseline for a return to throw, a like-for-like measure for camp prospects, a record that stays with the program.

4. Recruit

Every prospect, on the same scale

Run your camp on the same system and compare every prospect with the quarterbacks already in your room, throw for throw.

Built for the whole building

One set of throws. The answer each of you needs.

Coaching

QB coaches

Every throw live, thrower to receiver, with the outcome, distance, velocity and spin.

Coaching

Head coaches and coordinators

Completion, velocity and spin by quarterback and drill, set against the session average.

Personnel

Recruiting and scouting

Camp prospects measured on the same numbers as your starter, throw for throw.

Performance

Strength and conditioning

Throw counts, hard throws and velocity spread by session and drill. Plan the week on numbers.

Medical

Sports medicine and return to play

Every throw in a return-to-throw progression, counted against his own baseline. The medical call stays with you.

Data

Analysts and video

CSV, JSON, Sportscode XML and raw tracking data from every session, by export or API.

Operations

Equipment

Wilson and Big Game smart balls, one dock and a tag per tracked player. Anchors stay off the field.

Leadership

Athletic directors

One system for coaching, strength, sports medicine and analytics.

Specs

What it takes, what it measures and what you get out.

System

Smart balls from Wilson and Big Game, player tags, field anchors and the HELIX QB reporting tool on laptop, tablet or phone.

Deployment

Any field, or two side by side. 12 to 16 anchors with flexible placement and mounting options. Set up in minutes.

Capacity

Up to 11 player tags and 16 balls a session, with full roster capacity from mid-2027. Balls charge on their dock between sessions.

Data

Every session available in the HELIX QB reporting tool, as an export or through the API: events (CSV or JSON), Sportscode XML and raw tracking data.

Metric definitions and exports

For analysts and sports scientists

Release velocity

Ball speed at the moment of release.

Spin rate

Revolutions per minute of the ball in flight.

Distance, hang time, air yards

How far and how long the ball travelled, and how far downfield of the line of scrimmage.

Time to throw

From the snap to the moment the ball leaves his hand.

Release time

From the quarterback receiving the ball to the start of the throw.

Receiver and outcome

Who the pass went to, and whether it was complete, incomplete, a touchdown or an interception.

Max height

The highest point of the throw.

Throw counts and high-velocity throws

Every detected throw per quarterback, by session and by drill.

Every event is auditable

Staff can star, correct or set aside any throw in HELIX QB, and corrections carry through to the reports and exports.

Every export and API call includes

Event time
Thrower
Receiver
Drill
Outcome
Start and end position
Every metric above
Raw tracking data

See it with your quarterbacks

An in-person demo at one of your practices. We set up before you arrive, your quarterbacks throw as normal, and your staff leaves with the session.

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Quarterback winding up to throw at a practice session while staff and players watch